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If Key.Ke圜ode = Enum.Ke圜ode.A and Shift = true thenĮlseif Key.Ke圜ode = Enum.Ke圜ode.D and Shift = true then If Key.Ke圜ode = Enum.Ke圜ode.W and Shift = true thenĮlseif Key.Ke圜ode = Enum.Ke圜ode.S and Shift = true then If Key.Ke圜ode = Enum.Ke圜ode.LeftShift then Game:GetService("UserInputService").InputBegan:Connect(function(Key) If 1 = selectedPart and MouseDown = false then Uis.InputEnded:Connect(function(input, proc) If Mouse.Target ~= nil and Player:FindFirstChild("Tool") = nil and MouseDown = true then Uis.InputBegan:Connect(function(input, proc) Local uis = game:GetService("UserInputService") Here is my current code local Mouse = :GetMouse() I have tried that but cannot find a solution to it using tick(). If Mouse.Target:FindFirstChild("CanDrag") ~= nil then If Mouse.Target ~= nil and Player:FindFirstChild("Tool") = nil then Uis.InputBegan:Connect(function(inputObject, proc) If inputObject.UserInputType = 1 and not proc then Here is my current code uis.InputEnded:Connect(function(inputObject, proc)
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